The Come Fly With Me quest in Fallout New Vegas is widely recognized as one of the most memorable and complex early-game missions in the Mojave Wasteland. Taking place at the REPCONN Test Site near Novac, this multi-stage adventure challenges players to resolve a tense standoff between ghoul factions and nightkin mutants. Understanding the best tactical approaches and key objectives helps travelers navigate the facility smoothly while securing valuable experience and regional reputation.

Investigating the REPCONN Test Site

To initiate the quest, players must talk to Manny Vargas in Novac or head directly to the REPCONN Test Site located west of the town. Upon arriving at the facility, players face hostility from feral ghouls patrolling the exterior perimeter and interior hallways. Finding the intercom near the research facility entrance allows contact with Jason Bright, the leader of a devout ghoul group known as the Bright Brotherhood.

Jason Bright requests the Courier's assistance in clearing out invisible Nightkin occupying the basement levels of the building. Navigating the dark, winding corridors requires caution due to the Nightkin using stealth boys to launch surprise melee attacks. Preparing high-damage weapons or using VATS helps identify hidden targets before they close the distance.

Resolving the Nightkin Threat in the Basement

Players can choose either a diplomatic or violent approach when dealing with the Nightkin commander named Davison. Speaking with Davison reveals that his group is searching for a shipment of stealth boys hidden somewhere within the facility. Assisting Davison by searching for the inventory logs in a nearby locked terminal allows players to complete this stage without firing a single shot.

Alternatively, players can eliminate Davison and his followers directly if combat fits their playstyle better. Retrieving the information peacefully saves ammunition and avoids unnecessary health loss during this phase. Once the Nightkin are convinced to leave or are defeated, players must report back to Jason Bright to proceed.

Gathering the Required Launch Components

Before the Bright Brotherhood can launch their rockets, players must collect two crucial items scattered across the wasteland: thrust control modules and atomic fuel. The thrust control modules can be purchased from Gibson at the Gibson Scrap Yard near Novac or stolen from her inventory. For the nuclear fuel, players can acquire Isotope 239 igniting agent from Gibson or harvest it from radioactive souvenirs inside Novac's gift shop.

Delivering both components to Chris Haversam, the human technician assisting the Brotherhood, allows the final preparations to begin. Players with high Science or Speech skills can persuade Chris to sabotage the rockets or adjust their trajectory for optimal safety. Deciding how to guide Chris influences the ending cinematic for the town of Novac and the local area.

Quest Completion and Available Rewards

Once all materials are delivered and final settings are adjusted, players head to the observation deck control room to initiate the rocket launch. Watching the rockets lift off into the night sky marks the successful conclusion of this elaborate quest chain. Completing the mission grants a massive chunk of experience points that help elevate character levels early in the playthrough.

In addition to experience, finishing the quest significantly boosts your reputation with Novac, unlocking vendor discounts and local goodwill. Players can also scavenge high-tier energy weapons, ammunition, and valuable crafting materials from the REPCONN facility. These rewards provide a strong foundation for future exploration across the Mojave Wasteland.